Kamil Czapski

I am an architect by education, 3D artist by passion

Since 2010, I have been creating 3D graphics, specializing in space creation and lighting in the Unity 3D engine.

What I do
  • Architectural Visualizations
  • Virtual reconstructions of historical buildings.
  • Applications in 3D engines. Unity/UE4
  • Hard/Soft surface modeling, PBR texturing. 3Ds Max, Substance Painter.
  • Programowanie narzędzi w C#